The Dungeonmeister Deck of Sid
The Dungeonmeister Deck of Side Quests delivers portable adventure prompts for fantasy roleplaying groups that want a mission without a full evening of preparation. Draw a card to introduce a goal, complication, location, and comic twist, then build a roughly 75-minute side quest around the result.
The deck works as an emergency session starter, a campaign detour generator, or a party-game-style challenge for improvisational groups.
- Card deck of quick fantasy side quests
- Designed for approximately 75-minute adventures
- System-neutral and easy to improvise
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Product Information
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Shipping & Returns

The Dungeonmeister Deck of Sid
The Dungeonmeister Deck of Sid
The Dungeonmeister Deck of Side Quests delivers portable adventure prompts for fantasy roleplaying groups that want a mission without a full evening of preparation. Draw a card to introduce a goal, complication, location, and comic twist, then build a roughly 75-minute side quest around the result.
The deck works as an emergency session starter, a campaign detour generator, or a party-game-style challenge for improvisational groups.
- Card deck of quick fantasy side quests
- Designed for approximately 75-minute adventures
- System-neutral and easy to improvise
Original: $19.00
-65%$19.00
$6.65Product Information
Product Information
Shipping & Returns
Shipping & Returns
Description
The Dungeonmeister Deck of Side Quests delivers portable adventure prompts for fantasy roleplaying groups that want a mission without a full evening of preparation. Draw a card to introduce a goal, complication, location, and comic twist, then build a roughly 75-minute side quest around the result.
The deck works as an emergency session starter, a campaign detour generator, or a party-game-style challenge for improvisational groups.
- Card deck of quick fantasy side quests
- Designed for approximately 75-minute adventures
- System-neutral and easy to improvise












